MENU

Reel

0
76
0
Composition of my reel : 00:11 Frankenstein Movie – Opening title / Design + Animation 00:16 Snacktime – Short animation film project (WIP) / Design + Animation 00:21 Future City / Design + Animation 00:22 Q’Bert – Episode 2 / Design + Animation (Based on a SOM exercise) 00:23 La Revanche du Kraken / Design + Animation 00:23 Pulp Fiction / Design + Animation 00:25 La Revanche du Kraken / Design + Animation 00:26 Rock’em Sock’em Robots / Design + Animation (Based on a SOM exercise) 00:28 Arcade Madness / Design + Animation (Based on a SOM exercise) 00:33 Nintendo / Design + Animation 00:35 Jungle / Design + Animation 00:40 Q’bert’s adventures / Design + Animation (Based on a SOM exercise) 00:44 Titles : Rock’em Sock’em Robots, Frankenstein, Snacktime, Q’Bert, Arcade Madness Music : Sacred Spirits – Blake Wolf
Read More ›

Q*Bert’s Adventures

0
104
0
Art direction | 3D | Compositing | Sound Design : AlphonseSoftwares : C4D, After Effects, Audacity Here is a series of 3 episodes on the adventures of Q*bert. This dude is a little video game character from the 80’s. These videos are originally based on tutorials by EJ Hassenfratz as part of School of Motion’s C4D Basecamp. I really liked this character so I decided to push the storytelling and the direction much further. I first worked on C4D to make all the animations and then on After Effects for the compositing and all the FX. I worked on the sound design with Audacity software and I used music composed by Kevin McLeod & David Renda. Still Frames Still Frames Still Frames
Read More ›

Rock’em Sock’em Robots

Originally based on a practical exercise from SOM C4D Basecamp. Softwares : Cinema 4D, Illustrator, After Effects, Premiere Music : Alex Kizenkov Stats Screens
Read More ›

Arcade Madness

Originally based on a practical exercise from SOM C4D Basecamp. Softwares : Cinema 4D, After Effects Music : Montee Lettering Animation Your browser does not support the video tag.
Read More ›

Future City

This video has been an opportunity to practice the Cinema4D Mograph tools. It’s inspired by movies like Blade Runner. Music : Occams Laser Your browser does not support the video tag. Zoom Your browser does not support the video tag. Behind the scene Your browser does not support the video tag.
Read More ›

NES

The Nintendo NES was my first video game console when I was a kid and Mario Bros is a reference. I spent a lot of hours on this game. Practicing 3D modeling with the NES was really fun. Illustration Wireframe   Animated version Your browser does not support the video tag.
Read More ›

Frankenstein Opening Title

0
131
0
Art direction | 3D | Compositing | Sound Design : AlphonseSoftwares : C4D, Physical Render, After Effects This project is an opening title sequence and a tribute to the original Frankenstein movie directed by James Whale in 1931. It is my very first 3D project developed during my 5 months self-taught training on Cinema 4D. Most of it was done with C4D and some VFX were added in After Effects in post-production. The music is the original soundtrack from the 1931’s movie composed by Bernhard Kaun. Use the slider ◄║► to switch between the previz and the final render. I decided to recreate the Universal Pictures logo from the 1930s to take the tribute a little further. For the sequence showing the silhouette of the monster, I had fun filming myself and integrating the footage into my project. I saved time and got a more realistic result. Inside the lab, I put on the desk some anatomical sketches of Frankenstein’s monster. I was interested in testing the Midjourney AI tool and thought the opportunity was good. So I asked it to generate some « anatomical sketches of boris karloff’s frankenstein in the style of Leonardo Da vinci » and here is the […]
Read More ›